Work can be done on Straight, Curved and Complex parts. Dripping, Rough paint surface and Dry spray defects can be shown. Angle, Distance and Speed movements can be tracked. It is possible to work with vehicle door, vehicle roof, welded part, front bumper, chair, flat part, cylinder, box, curved panel, curved panel (complex), vehicle side panel, vehicle hood parts. It has a quick installation and a user-friendly interface with a touch screen and can be activated with a single button. The color scale includes colors available on the market and colors are created as glossy, semi-gloss and matte. There is a visual aid activation panel. Real-time scoring can be done. Students' work can be tracked and reported step by step. The work done can then be viewed again in 3D and elements such as paint angle and distance are shown in different colors and the details of the work done can be examined. Multi-layer coating can be done. Coating thickness can be controlled. Defects in the paint can be mapped and errors made clearly visible. The simulation has a high level of realism. On the interface, there is the name entry screen, the data saving screen to the USB memory, the application update screen, the paint technique selection screen, the paint material selection screen, the painting color selection screen, the screen where the paint gun and its features are determined, the environment selection screen, the equipment settings (Part offsets, Air pressure). There are screens where pre-settings of the techniques and materials to be used in painting can be made, such as screens where pre-settings of the techniques and materials to be used in painting can be made. All entered data is saved in the simulator's local database using the MYSQL database system, using the middle layer developed with the PHP software language. In addition to the painting module, the simulator also includes abrasive blasting and coating modules. For evaluation, the angles made by the student while holding the paint gun in virtual reality, the distance of the gun to the material, the progress speed and the parameter values chosen before starting painting are used.
There is a mapping screen where the user can examine the piece he is painting. On this screen, the paint applied on the part is mapped with blue, red and green colors. By mapping the thickness of the paint in that area according to its progression vector, the entire part can be visually analyzed. All data can be recorded on a single platform to track real-time assessment of students. The manufacturer can be contacted for technical support needs. User data for up to 20 users can be compared graphically. Spray paint gun, powder paint gun, sandblasting gun has a similar structure and weight to the real thing. All analysis data can be saved as pdf. With the Teacher system, which can be installed on an external computer, the device can be connected remotely and the simulation can be started from the Teacher system. Paint Simulator can work in any environment where there is an electrical connection (classroom, workshop, etc.). It has an HDMI output for connection to a TV or projector. It works with 220V 50Hz.